ABOUT Nirmal
User
What the person using it actually needs.
Business
What the business needs it to do.
Constraint
A constraint the design has to live within.
Opportunity
An opening worth taking.
Did some research
Some infoirmation about what we did
- Interviews: Most of the useful findings came from the first four. 12
- Surveys: This was a pretty cool 150
- Usability tests 8
- Code: Most of the useful findings came from the first four. 60
- Interviews 12 Most of the useful findings came from the first four.
- Surveys 150 This was a pretty cool
- Code 60 Most of the useful findings came from the first four.